Ping Test
Measure your round-trip latency in milliseconds
Run a full speed test — includes download, upload, ping, and jitter measurements.
What this test measures
A ping test sends a small packet to a server and measures the round-trip time in milliseconds (ms). It is the primary metric for real-time applications: gaming, VoIP, video calls, and remote desktop.
How to interpret your results
| Result | Rating | Typical context |
|---|---|---|
| < 10 ms | Excellent | Fiber; competitive gaming; ultra-responsive calls |
| 10–30 ms | Good | Normal for cable and fiber; fine for all use cases |
| 30–60 ms | Acceptable | Noticeable in FPS games; video calls are fine |
| 60–100 ms | Marginal | Calls may stutter; gaming has noticeable delay |
| > 100 ms | Poor | Satellite or heavily congested connection |
What affects your result
- Distance to server — Physics limits signal speed — a server 3,000 km away will always have higher ping than one 300 km away, regardless of ISP.
- Connection technology — Fiber: 3–10 ms typical. Cable: 10–25 ms. 5G fixed wireless: 20–50 ms. Satellite LEO: 25–60 ms. Satellite GEO: 500–700 ms.
- Wi-Fi overhead — Wi-Fi adds 5–20 ms vs wired Ethernet. For accurate ping measurement, connect via Ethernet.
- Time of day — Cable ISPs share capacity — peak hours (7–10 PM) can add 15–40 ms due to node congestion.
- Router bufferbloat — An overloaded router queue adds 50–300 ms under load. If ping spikes during downloads, bufferbloat is the cause.
How to run an accurate test
Connect via Ethernet for an accurate result. Run the test at your typical usage time (not just at 8 AM when the network is quiet). Run 5 consecutive tests and note the minimum — that is your floor latency.
Frequently Asked Questions
What is a good ping for gaming?
Under 20 ms is excellent for competitive FPS games (CS2, Valorant). Under 50 ms is fine for most multiplayer games. 50–100 ms is marginal and noticeable in fast-paced games. Over 100 ms makes timing-based games unplayable.
How do I reduce my ping?
Switch to Ethernet (saves 5–20 ms vs Wi-Fi), choose servers geographically close to you, enable QoS on your router to prioritise game traffic, and consider switching to a fiber ISP for the lowest latency floor.
Why does my ping vary between tests?
Ping variation is called jitter. It is caused by Wi-Fi interference, router bufferbloat, or ISP congestion. Consistent jitter above 10 ms is more disruptive than a consistently high average ping.
Related
Jitter Test
Measure ping variance — the number that actually predicts gaming and call quality.
What is Ping?
Plain-English definition of ping, how it is measured, and what counts as good or bad.
What is Latency?
How latency, ping, and round-trip time relate — and why they are not quite the same.
How to Fix High Ping
Six-step diagnosis from Wi-Fi to bufferbloat to ISP-side congestion.